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Crab and Go-VR game

Project type

VR game: made in Unity


Fall 2022



This is a VR game that I contributed on in a group of four. My main role was a creative director: I created a color palette, style guide, and made all the UI elements. This helped the group project stay cohesive. The game follows a specific species of crab that feeds through using hydrothermal vents to grab krill. The goal was to design a game that was similar to seeing an exhibit at a museum, which could be accessible to those who could not physically attend.

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